Arcade tokens offer a different model for crypto: tokens that work like loyalty points or arcade credits, but with the openness and programmability of public blockchains.
One should further draw a distinction for tokens with dual use, e.g. '$MOBILE', which is both a governance token and used for rewards (it is also used by Helium Mobile for DePIN, albeit to a lesser extent than when first introduced)...
We tested it with a successful beta. Took some learnings and it’s undergoing some upgrades before going live again for main later this year. We would love to share notes and walk you guys through everything.
One should further draw a distinction for tokens with dual use, e.g. '$MOBILE', which is both a governance token and used for rewards (it is also used by Helium Mobile for DePIN, albeit to a lesser extent than when first introduced)...
Eddy and Miles,
We've launched Fida https://fidaapp.io/, a web3 loyalty solution that enables the next generation of customers pay with brand currencies / tokens.
The deployment uses a LLM-compatible API with token issuance, redemption, liquidity all on chain.
If interested to learn more, please let me know.
Thanks
Mark
Great read!
We actually wrote this thesis and built the primitive a few years ago.
It’s not just its own native system but a layer for all other games and arcades to deploy ontop of.
Here’s a writeup I published a year ago on the exact mechanisms you’re sharing here.
https://paulmak.substack.com/p/a-sustainable-and-infinitely-scalable
We tested it with a successful beta. Took some learnings and it’s undergoing some upgrades before going live again for main later this year. We would love to share notes and walk you guys through everything.
https://bigarcade.org
https://x.com/bigaarcade
how does one build a MVP using this? is it similar to airdropping or a different preferred method?